#include <APO.h>
Public Methods | |
Shadow () | |
~Shadow () | |
void | set (float dec,float lat, float elevmin) |
float | getruvmin (float blx, float bly) |
This class can be used in the class Transf to constaint the shadowing for a source position different than the current source position. For example one can optimize a configuration for a source at a declination dec but such that there is no shadowing for a source at dec2. The class Shadow allows to compute the shortest projected baseline for the source at dec2. This allows to know if there is or not shadowing for this source.
This option is usefull when optimizing compact configurations.